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- Figure 1 – TetMesh Interface
Purpose:
Use this interface to generate a solid mesh of tetrahedron elements
- Pick a Skin Part: Only solid or shell with closed mesh part is valid
Popup list of current parts for selection
- Skin Remesh
- Min Edge Size: Enter or change minimum element edge size for remesher
- Max Edge Size: Enter or change maximum element edge size for remesher
Remesh the skin surface
Reject the remesh operation
Save skin or remesher skin as a new part
Prepare selected part and send to tetrahedron mesher
Accept tet mesh
Reject tet mesh
Create 10 Node Tetra – Create 10 node tetra elements instead of 4 node
- X: Global X shift for new part from filled part
- Y: Global Y shift for new part from filled part
- Z: Global Z shift for new part from filled part
Move temporary tetrahedron part in Global X, Y, or Z
Clear picked part
Exit TetMesh Interface
