-
- Figure 1 – BMesh Four Points
Purpose:
This interface is primarily intended for mesh generation of blanks for metalforming simulations, but it may also have applications in other areas. Three methods of blank mesh generation are available:
- 4 Corner Nodes (of a blank) + Element Size
- Rectangle of given Length and Width + Element Size or Number of Elements
- By Curve
The By Curve method allows a mesh to be created on an enclosed curve. Curves can be imported using IGES, VDA, DXF, or XYZ points. Element alignment can be along global axis or user defined by using the Element Alignment popup dialog. Mesh boundary options are as follows: Smoothed, Left Jagged (and optionally filled with trias), or No-Trim (creates a rectangular blank without trimming
Controls:
Get a new part ID from the current model
- PID: Pick part ID for the current blank
Four Points – Generate a blank by giving four points
P1 – Pick node on model to define Node 1
P2 – Pick node on model to define Node 2
P3 – Pick node on model to define Node 3
P4 – Pick node on model to define Node 4
Call Position Dialog for Points 1-4
- ESize: Element size for the blank
-
- Figure 2 – BMesh Rectangle
Rectangle – Generate a rectangular blank by dimensions
- Width: Enter or adjust width of blank
- Height: Enter or adjust height of blank
Call Direction Dialog to creat plane normal
Change plane normal to global X
Change plane normal to global Y
Change plane normal to global Z
Update plane normal
Call Position Dialog to change center position
Update the center position
- Cx: Change plane center’s x-component
- Cy: Change plane center’s y-component
- Cz: Change plane center’s z-component
- u offset: Enter or adjust plane center in the u direction
- v offset: Enter or adjust plane center in the v direction
Elsz – Give element size for blank
- Elem Sz: Set or adjust element size for the blank (along diagonal)
Nel – Give number of elements for blank
- NEL(u): Set or adjust number of elements along u direction
- NEL(v): Set or adjust number of elements along v direction
-
- Figure 3 – BMesh By Curve
By Curve – Generate a blank by a curve
Load curves for blank meshing from file
Outline – Pick curve(s) to define the outline boundary
Holes – Pick curve(s) to define holes
Smooth – Smooth the interior nodes after trimming (enter number of iterations)
BoundarySmooth – Smooth the nodes on the boundary after trimming
Jagged Edge – Do a rought trim keeping the quadratic shape of the elements
Tria Fill – Fill interior boundary notches with triangular elements
No Trim – Create a quadratic mesh that covers the curves but performs no trim
Call Direction Dialog to create alignment for the elements
Set alignment direction along X
Set alignment direction along Y
Set alignment direction along Z
- Alpha: Rotate the above given alignment direction by this angle
- El. Size: Element size for the blank
Create the blank for evaluation
Accept the blank
Reject the blank
Exit the BMesh Interface
